Skip to content

Canvas fingerprinting is a common method used to identify you when browsing the web. This method works by using HTML5 and JavaScript to draw a picture. You can’t see this picture. But once your browser renders it, the binary code used to generate the pixels creates a digital signature that is completely or largely different…

Read More

WebRTC is a technology that is used to deliver communication capabilities such as video chat, screen sharing and some other really cool stuff. But in order to do that well, it also digs into your system internals to pull and reveal your actual IP address, even if you are using a proxy or a VPN.…

Read More

WebGL is a JavaScript API that is used to provide 3D graphics in a browser even if the user doesn’t have plugins to provide this functionality. Very cool right? Well, not if you are going for privacy. Because that same technology can be used to make a fingerprint of your device to identify you as…

Read More

tl;dr Bad bug reports cost your team time. Write and demand good bug reports using this checklist Short specific title Numbered steps to replicate Description of failed expectations Include your thoughts only at the right time Choose correct visual aids (screenshots vs screencasts vs nothing) Get your whole team on board Good Bug Reports Make…

Read More

Why Use Sessions This article will explain the ins and outs of achieving multilogin using Ghost’s primary core feature: Sessions. Sessions are important for productivity because they save you “hard” time and they help you maintain focus. What’s hard time? Well, when things go well it takes 15 seconds to log in and out of gmail, for…

Read More